Choose your biome from the drop-dow. Adjust the amount of water, forest & mountains and press "Go". Play around with random map generation - no two generated maps are the same!
Select the unit from the drop down. Left click on any cell to place the selected unit.
Select a placed unit, move it to any tile in the allowed highlighted range.
Grab (right mouse down) to move the map. Mouse wheel to zoom-in & out. You are all set, use full screen mode for the best experience (button at the bottom right of the Unity Webplayer). All the best!
Please report if you find any bugs, other suggestions also welcome!
1. Uses Cellular Automata to create interesting areas to explore - villages, cities, mountain fortresses, mines, ruins etc.
2. No two maps are the same!
1. Tile aware unit placement
2. Units can't be placed on wrong tiles
3. Ally - enemy units (Green - Red)
1. Efficient path finding algorithm with tile aware movement
2. Unit based movement eg. flying units can go anywhere
Best 2D handpainted hex tiles on the asset store, hands down.
See in Asset StoreGreat collection of 2D character art, icons etc. in a very attractive style.
See In Asset Store